By Indie Minecart, updated on April 14, 2017
There's always a debate with some people around 'originality'. An example: I've seen people love Minecraft clones and I've seen people hate them. Our view is, nothing is original, it has all been done before (mostly). Take platform games, should the second person to make a platform game be put off with comments like "it's been done before man, do something original"? We acknowledge some people do take it too far and do a direct copy, and that is bad. But for those indie devs who take and idea, build on it and make it their own, well that is a good thing.
There is also the other aspect, probably how most indie devs start off. The technical challenge. Can I develop my skills to make something as awesome as that successful game.
Here we thought we'd do a roundup of some great indie implementations of Terraria/Starbound style games. There is a lot of technical aspects to make this type of game successful. A few include procedurally generated worlds, handling large about of world data and then there is the rendering, collision detection, etc.
We all love Unity and here is a great example of Terraria style terrain working, including interactions.
Also check out his Youtube channel for other awesome game dev stuff.
When I speak to game devs they tend not to be aware of LibGDX or have heard of it but never used it. I love it, so much I taught it for a couple of years. As a side note, LibGDX implements LWJGL (Lightweight Java Game Library) and LWJGL is used to make Minecraft.
Here is a great implementation of Terraria style gameplay/development in LibGDX. It has eveything you'd expect. I've been aware of this for a long time, but I am note sure there dev is still working on it. Eitherway, it is one of the best examples I have seen.
Gunlight (previously known as Subterra) successfuly got through Greenlight on steam which is a fantiastic achievement for the dev.
Here is an early example of the game, however you can download a free version and see more videos here on Steam
Please get in touch if you have any additions to this. Or add your game to our site if you have a similar game you want to share with the word.
The aim of the site is to help take the hastle out of promoting indie games. The sites creator is an #indiedev and he knows how difficult it is to promote you games.
We want you to stop spending time trying to promote your game, instead we'll promote your game so you can focus on making it awesome.
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